Hi there!
I'm Rhys, and I love to spin a good yarn. My background in fiction writing, teaching, research, and digital content design fuels my current trade as a narrative game designer: co-creating tales that move, challenge, and inspire players.
My passion for interactive storytelling manifests in many ways: be it as a gamer, a GM, an educator, an interdisciplinary artist, or a certified yapper. In all of these capacities, I hold firm to the knowledge that games are more than just refuges of escapism alone. While this function is necessary and worthwhile in the challenging era in which we live, games hold equal potential as carriers for change.
The embodiment conveyed through a game’s world offers more than just distraction. It can offer avenues for emotional release, reflection, and even personal or collective healing. If we make games with care, the worlds that we create for players can simultaneously be spaces of fun and of learning, of adventure and of emotional processing, of combat and of forgiveness. We as game creators are placed in a unique position; we have the chance to capture our audience’s attention for days, weeks, and even months at a time. We get to craft experiences in which players are not only invested, but which they live, breathe, and co-shape with each playthrough. What an exciting storytelling privilege!