29 August 2024
Lead Writer, Performer, Facilitator
Random Kingdom
Through the process of five days of game jams and workshops, this story was refined through peer feedback after the draft performance, further brainstorming with colleagues including my performance partner, sound designer Amedeo Cappelletti (who created and managed live sound cues, musical interludes, and audio set pieces for the performance), and of course inspiration gained from participating in other workshops.
“Her heart pounded in her chest as she stumbled to her feet, her head spinning. She grabbed her sword and rushed outside, only to be met with utter chaos. The cathedral bell tolled loudly, warning of the inferno, then was silenced by a ferocious jet of flame. People were fleeing in every direction, buffeting passed her as she struggled to muscle her way forward through them. The air trembled with a heavy beat: woof, woof, woof. For the first time, she beheld it. An enormous, silver dragon, eyes of bright glistening green, its scales glinting in the firelight as wings sent shockwaves through the air. It descended once more on the city with a screech that shattered the glass around her.
Percival’s horse was nearby, rearing up in terror as the dragon unleashed another stream of fire, She fumbled to mount up, her vision swimming, but managed to spur the beast forward towards the castle. (…)”